Team member Bridget Lally recently took on the role of Product & UX Strategist. We talked about what that means and how her work connects to building software for good.
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“Testing one user is 100 percent better than testing none.” That’s one of Steve Krug’s mantras in his book Don’t Make Me Think: A Common Sense Approach to Web Usability, a user-friendly introduction to making websites easier for people to navigate and understand. He emphasizes that while there are some general usability principles, it’s most … Continued
A year ago, Software for Good tried something new: We launched our Giving Program with our first cohort of interns. The program is our way of matching need with need, offering up-and-coming software developers the hands-on opportunity to build meaningful products for organizations that do good. As we kick off a new semester, we’re proud … Continued
Learning is one of our core values at Software for Good, from the most experienced engineers (like Kevin, who we call “Clippy” because he tends to have all the answers) to those of us with “Junior” in our job titles. Technology is constantly evolving, and every project we build is different, so there’s always something … Continued
Design is an exercise in empathy. As creative problem solvers, we’re challenged to find ways to mindfully align a client’s goals with the needs of their users. In the office and in life, I strive to put myself in the shoes of others to gain their insights. Overlooking seemingly minor considerations – color, contrast, type … Continued